![]() ![]() It juggles with the discrepancy between the need to invest in your characters throughout the campaign, and the futility of such investment, as they can die at any moment and force you restart the campaign from zero. I played it, I reviewed it, and I loved it - albeit its disengaging characters and lack of sense of progression. A few months ago, Klei Entertainment released Invisible Inc., the result of combining mind-boggling XCOM-like turn-based mechanics, and the jittery feeling of sneaking past guards of Mark of the Ninja. ![]()
0 Comments
Leave a Reply. |